Profile

I am a game programmer with experience in C++, C#, HLSL and Python. Primarily work backend with engine features and tools. My strongest fields are animation, assets and developer tools. I am experienced with cross discipline collaboration, to set up pipelines and deliver tools tailored to the end user’s needs and ability.

Values

If there was one thing I deemed most important it would be that me and my team put forth and show our passion for our project. I also value the trust my coworkers put on me to deliver on my promises and hope I can do the same. When working with others I am goal oriented, even being told by my piers it is as if they can see the gears turning as we are discussing difficult problems. It is important for every side to be heard and understood. I place great emphasis on coming to a common understanding and sharing the same goals through rational discussion, particularly when working with colleagues from different disciplines who may approach problems from different perspectives.