Rime & Rot

Amidst snow and rot, cut through hordes of maggots in pursuit of your lost family. Now rise from the dead, warrior!

Project Info

Team Size: 14

Duration: 8 Weeks

Engine: TGE (Custom Engine)

Genre: Adventure Role-Playing

Contributions

3D support

As the engine we where using was built for 2D I had to implement support for 3D physics and collision. I also had to add support for models and skeletal animation.

State machines & Gameplay

To control our player and enemies I set up a state machine and then focused on creating states and other functionality for the player character.