Rime & Rot
Amidst snow and rot, cut through hordes of maggots in pursuit of your lost family. Now rise from the dead, warrior!
Project Info
Team Size: 14
Duration: 8 Weeks
Engine: TGE (Custom Engine)
Genre: Adventure Role-Playing
Contributions
3D support
As the engine we where using was built for 2D I had to implement support for 3D physics and collision. I also had to add support for models and skeletal animation.
State machines & Gameplay
To control our player and enemies I set up a state machine and then focused on creating states and other functionality for the player character.